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Worthy Cause [Tempest]
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Set: Tempest Type: Instant Rarity: Uncommon Cost: {W} Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)As an additional cost to cast this spell, sacrifice a creature.You gain life equal to the sacrificed creature's... -
Worthy Knight (Extended Art) [Throne of Eldraine]
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Set: Throne of Eldraine Type: Creature — Human Knight Rarity: Rare Cost: {1}{W} Whenever you cast a Knight spell, create a 1/1 white Human creature token. -
Worthy Knight (Promo Pack) [Throne of Eldraine Promos]
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Set: Throne of Eldraine Promos Type: Creature — Human Knight Rarity: Rare Cost: {1}{W} Whenever you cast a Knight spell, create a 1/1 white Human creature token. Every Ardenvale aspirant must step through the flame. Their honor determines whether they burn or shine. -
Worthy Knight [March of the Machine Commander]
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Set: March of the Machine Commander Type: Creature — Human Knight Rarity: Rare Cost: {1}{W} Whenever you cast a Knight spell, create a 1/1 white Human creature token. Every Ardenvale aspirant must step through the flame. Their honor determines whether they burn or shine. -
Worthy Knight [Throne of Eldraine Prerelease Promos]
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Set: Throne of Eldraine Prerelease Promos Type: Creature — Human Knight Rarity: Rare Cost: {1}{W} Whenever you cast a Knight spell, create a 1/1 white Human creature token. Every Ardenvale aspirant must step through the flame. Their honor determines whether they burn or shine. -
Worthy Knight [Throne of Eldraine]
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Set: Throne of Eldraine Type: Creature — Human Knight Rarity: Rare Cost: {1}{W} Whenever you cast a Knight spell, create a 1/1 white Human creature token. Every Ardenvale aspirant must step through the flame. Their honor determines whether they burn or shine. -
Wose Pathfinder [The Lord of the Rings: Tales of Middle-Earth Showcase Scrolls]
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Set: The Lord of the Rings: Tales of Middle-Earth Showcase Scrolls Type: Creature — Human Shaman Rarity: Common Cost: {1}{G} {T}: Add one mana of any color.{6}{G}, {T}: Another target creature gets +3/+3 and gains trample until end of turn. Road is forgotten, but not by Wild Folk. Over hill... -
Wose Pathfinder [The Lord of the Rings: Tales of Middle-Earth]
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Set: The Lord of the Rings: Tales of Middle-Earth Type: Creature — Human Shaman Rarity: Common Cost: {1}{G} {T}: Add one mana of any color.{6}{G}, {T}: Another target creature gets +3/+3 and gains trample until end of turn. “Road is forgotten, but not by Wild Folk. Over hill and behind... -
Wound Reflection (Extended Art) (Surge Foil) [Doctor Who]
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Set: Doctor Who Type: Enchantment Rarity: Rare Cost: {5}{B} At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) "It's good to know I haven't lost my touch," said the Master. "You deserve my best," replied... -
Wound Reflection (Extended Art) [Doctor Who]
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Set: Doctor Who Type: Enchantment Rarity: Rare Cost: {5}{B} At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) "It's good to know I haven't lost my touch," said the Master. "You deserve my best," replied... -
Wound Reflection (Surge Foil) [Doctor Who]
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Set: Doctor Who Type: Enchantment Rarity: Rare Cost: {5}{B} At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) "It's good to know I haven't lost my touch," said the Master. "You deserve my best," replied... -
Wound Reflection [Doctor Who]
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Set: Doctor Who Type: Enchantment Rarity: Rare Cost: {5}{B} At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) "It's good to know I haven't lost my touch," said the Master. "You deserve my best," replied... -
Wound Reflection [Double Masters]
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Set: Double Masters Type: Enchantment Rarity: Rare Cost: {5}{B} At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) The greater the suffering, the sweeter the taste. -
Wound Reflection [Shadowmoor]
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Set: Shadowmoor Type: Enchantment Rarity: Rare Cost: {5}{B} At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.) The mission of the Nighthearth, Illulia's cult of murderous cinders, is to intensify every pain suffered in Shadowmoor.... -
Wounded Bull (Blue) [BVO026-C] (Bravo Hero Deck) 1st Edition Normal
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Set: Bravo Hero Deck Finish: Regular Type: Action Subtype: Attack Rarity: Common Class: Generic Cost: 3 Power: 5 When you play Wounded Bull, if you have less [Life] than your opponent, it gains +1 [Power]. -
Wounded Bull (Blue) [U-WTR202] (Welcome to Rathe Unlimited) Unlimited Normal
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Set: Welcome to Rathe Unlimited Edition: Unlimited Finish: Regular Type: Action Subtype: Attack Rarity: Common Class: Generic Cost: 3 Power: 5 When you play Wounded Bull, if you have less [Life] than an opposing hero, it gains +1 [Power]. -
Wounded Bull (Blue) [U-WTR202] (Welcome to Rathe Unlimited) Unlimited Rainbow Foil
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Set: Welcome to Rathe Unlimited Edition: Unlimited Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Generic Cost: 3 Power: 5 When you play Wounded Bull, if you have less [Life] than an opposing hero, it gains +1 [Power]. -
Wounded Bull (Blue) [WTR202-C] (Welcome to Rathe) Alpha Print Normal
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Set: Welcome to Rathe Edition: Alpha Print Finish: Regular Type: Action Subtype: Attack Rarity: Common Class: Generic Cost: 3 Power: 5 When you play Wounded Bull, if you have less [Life] than your opponent, it gains +1 [Power]. -
Wounded Bull (Blue) [WTR202-C] (Welcome to Rathe) Alpha Print Rainbow Foil
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Set: Welcome to Rathe Edition: Alpha Print Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Generic Cost: 3 Power: 5 When you play Wounded Bull, if you have less [Life] than your opponent, it gains +1 [Power]. -
Wounded Bull (Red) [JDG014] (Promo) Cold Foil
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Set: Promo Finish: Cold Foil Type: Action Subtype: Attack Rarity: Promo Class: Generic Cost: 3 Power: 7 When you play this, if you have less [Life] than an opposing hero, this gets +1 [Power].
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