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Amphibian Downpour [Modern Horizons 3]
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Set: Modern Horizons 3 Type: Enchantment — Aura Rarity: Rare Cost: {2}{U} FlashStorm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.)Enchant creatureEnchanted creature loses all abilities and is a blue Frog creature... -
Scavenger's Talent [Bloomburrow]
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Set: Bloomburrow Type: Enchantment — Class Rarity: Rare Cost: {B} (Gain the next level as a sorcery to add its ability.)Whenever one or more creatures you control die, create a Food token. This ability triggers only once each turn.{1}{B}: Level 2Whenever you sacrifice a permanent, target player mills two cards.{2}{B}:... -
Fall of Cair Andros [The Lord of the Rings: Tales of Middle-Earth]
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Set: The Lord of the Rings: Tales of Middle-Earth Type: Enchantment Rarity: Rare Cost: {2}{R} Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you... -
Malfunction [Foundations Jumpstart]
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Set: Foundations Jumpstart Type: Enchantment — Aura Rarity: Common Cost: {3}{U} Enchant artifact or creatureWhen Malfunction enters, tap enchanted permanent.Enchanted permanent doesn't untap during its controller's untap step. They don't make them like they used to. -
Reconnaissance [Assassin's Creed]
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Set: Assassin's Creed Type: Enchantment Rarity: Uncommon Cost: {W} {0}: Remove target attacking creature you control from combat and untap it. The Hidden Ones were disciplined and patient, always waiting for the perfect moment to strike down their target and escape unnoticed. -
Coastal Piracy [Assassin's Creed]
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Set: Assassin's Creed Type: Enchantment Rarity: Uncommon Cost: {2}{U}{U} Whenever a creature you control deals combat damage to an opponent, you may draw a card. "Mighty kind of these fellows to keep our riches safe for us. Let's go thank 'em properly!" -
Sylvan Scavenging [Foundations]
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Set: Foundations Type: Enchantment Rarity: Rare Cost: {1}{G}{G} At the beginning of your end step, choose one —• Put a +1/+1 counter on target creature you control.• Create a 3/3 green Raccoon creature token if you control a creature with power 4 or greater. -
Extravagant Replication [Foundations]
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Set: Foundations Type: Enchantment Rarity: Rare Cost: {4}{U}{U} At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control. Just one aether tiger? What do I look like, a peasant? -
Anthem of Champions [Foundations]
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Set: Foundations Type: Enchantment Rarity: Rare Cost: {G}{W} Creatures you control get +1/+1. Setessa is protected by four warrior factions, each named for an animal. United, they can repel any threat to their polis. -
We Ride at Dawn (Extended Art) [Outlaws of Thunder Junction Commander]
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Set: Outlaws of Thunder Junction Commander Type: Enchantment Rarity: Rare Cost: {2}{W} Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for {1} or one mana of that creature's color.)Whenever your commander attacks, create... -
Discreet Retreat (Extended Art) [Outlaws of Thunder Junction Commander]
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Set: Outlaws of Thunder Junction Commander Type: Enchantment — Aura Rarity: Rare Cost: {3}{B} Enchant landEnchanted land has "{T}: Add two mana of any one color. Spend this mana only to cast outlaw spells or activate abilities from outlaw sources." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)Whenever you cast... -
Outlaws' Merriment [Outlaws of Thunder Junction: Breaking News]
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Set: Outlaws of Thunder Junction: Breaking News Type: Enchantment Rarity: Rare Cost: {1}{R}{W}{W} At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics.• 3/1 Human Warrior with trample and haste.• 2/1 Human Cleric with lifelink and haste.• 1/2 Human Rogue... -
Blood Spatter Analysis [Murders at Karlov Manor]
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Set: Murders at Karlov Manor Type: Enchantment Rarity: Rare Cost: {B}{R} When Blood Spatter Analysis enters the battlefield, it deals 3 damage to target creature an opponent controls.Whenever one or more creatures die, mill a card and put a bloodstain counter on Blood Spatter Analysis. Then sacrifice it if it... -
Lost in the Maze [Murders at Karlov Manor]
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Set: Murders at Karlov Manor Type: Enchantment Rarity: Rare Cost: {X}{U}{U} FlashWhen Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.)Tapped... -
Almost Perfect [Fallout]
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Set: Fallout Type: Enchantment — Aura Rarity: Rare Cost: {4}{G}{W} Enchant creatureEnchanted creature has base power and toughness 9/10 and has indestructible. An incomplete suit of power armor is still a suit of power armor. -
Dramatic Finale [Strixhaven: School of Mages]
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Set: Strixhaven: School of Mages Type: Enchantment Rarity: Rare Cost: {W/B}{W/B}{W/B}{W/B} Creature tokens you control get +1/+1.Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn. The enraptured audience barely noticed their programs... -
Skeletal Swarming [Dungeons & Dragons: Adventures in the Forgotten Realms]
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Set: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Enchantment Rarity: Rare Cost: {3}{B}{G} Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of other Skeletons you control.At the beginning of your end step, create a tapped 1/1 black... -
Lunar Convocation (Extended Art) [Bloomburrow]
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Set: Bloomburrow Type: Enchantment Rarity: Rare Cost: {W}{B} At the beginning of your end step, if you gained life this turn, each opponent loses 1 life.At the beginning of your end step, if you gained and lost life this turn, create a 1/1 black Bat creature token with flying.{1}{B}, Pay... -
Restricted Office // Lecture Hall [Duskmourn: House of Horror]
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Set: Duskmourn: House of Horror Type: Enchantment — Room // Enchantment Rarity: Rare Cost: {2}{W}{W} // {5}{U}{U} Restricted OfficeWhen you unlock this door, destroy all creatures with power 3 or greater./Lecture HallOther permanents you control have hexproof. (You may cast either half. That door unlocks on the battlefield. As a... -
Detention Sphere [Outlaws of Thunder Junction: Breaking News]
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Set: Outlaws of Thunder Junction: Breaking News Type: Enchantment Rarity: Rare Cost: {1}{W}{U} When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent.When Detention Sphere leaves the battlefield, return the exiled cards to...
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