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Citadel Siege [Commander Anthology Volume II]
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Set: Commander Anthology Volume II Type: Enchantment Rarity: Rare Cost: {2}{W}{W} As Citadel Siege enters the battlefield, choose Khans or Dragons.• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.• Dragons — At the beginning of combat on each opponent's... -
Astral Drift [Modern Horizons]
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Set: Modern Horizons Type: Enchantment Rarity: Rare Cost: {2}{W} Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end... -
Three Blind Mice [Wilds of Eldraine]
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Set: Wilds of Eldraine Type: Enchantment — Saga Rarity: Rare Cost: {2}{W} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)[I] Create a 1/1 white Mouse creature token.[II] [III] Create a token that's a copy of target token you control.[IV] Creatures you control... -
Trial of a Time Lord [Doctor Who]
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Set: Doctor Who Type: Enchantment — Saga Rarity: Rare Cost: {1}{W}{W} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I, II, III — Exile target nontoken creature an opponent controls until Trial of a Time Lord leaves the battlefield.IV — Starting with you,... -
Commander's Insignia [Commander 2019]
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Set: Commander 2019 Type: Enchantment Rarity: Rare Cost: {2}{W}{W} Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game. At the general's triumphant return, renewed strength surged through the soldiers' ranks. -
Rally the Ranks [Kaldheim]
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Set: Kaldheim Type: Enchantment Rarity: Rare Cost: {1}{W} As Rally the Ranks enters the battlefield, choose a creature type.Creatures you control of the chosen type get +1/+1. Halvar united the spirits of all the clans into a single, devastating force. -
Marshal's Anthem [Kaldheim Commander]
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Set: Kaldheim Commander Type: Enchantment Rarity: Rare Cost: {2}{W}{W} Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)Creatures you control get +1/+1.When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X... -
Sparring Regimen [Strixhaven: School of Mages]
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Set: Strixhaven: School of Mages Type: Enchantment Rarity: Rare Cost: {2}{W} When Sparring Regimen enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)Whenever you attack, put a +1/+1 counter... -
Together Forever [Commander 2021]
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Set: Commander 2021 Type: Enchantment Rarity: Rare Cost: {W}{W} When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.){1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.... -
Search the Premises [Modern Horizons 2]
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Set: Modern Horizons 2 Type: Enchantment Rarity: Rare Cost: {3}{W} Whenever a creature attacks you or a planeswalker you control, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") "To halt these lurid practices, Geralf must be found and made an example of." —Inquisitor... -
The Restoration of Eiganjo // Architect of Restoration [Kamigawa: Neon Dynasty]
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Set: Kamigawa: Neon Dynasty Type: Enchantment — Saga Rarity: Rare Cost: {2}{W} (As this Saga enters and after your draw step, add a lore counter.)I - Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.II — You may discard a card. When...
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