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Thelonite Hermit [Commander 2019]
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Set: Commander 2019 Type: Creature — Elf Shaman Rarity: Rare Cost: {3}{G} All Saprolings get +1/+1.Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)When Thelonite Hermit is turned face up, create four 1/1 green... -
Fresh Meat [Commander 2019]
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Set: Commander 2019 Type: Instant Rarity: Rare Cost: {3}{G} Create a 3/3 green Beast creature token for each creature put into your graveyard from the battlefield this turn. A scavenger's favorite appetizer is death. -
Shamanic Revelation [Commander 2019]
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Set: Commander 2019 Type: Sorcery Rarity: Rare Cost: {3}{G}{G} Draw a card for each creature you control.Ferocious — You gain 4 life for each creature you control with power 4 or greater. First, whispers of ancient days. Then, visions of things to come. -
Thragtusk [Commander 2019]
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Set: Commander 2019 Type: Creature — Beast Rarity: Rare Cost: {4}{G} When Thragtusk enters the battlefield, you gain 5 life.When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token. "Always carry two spears." —Mokgar, Kalonian hunter -
Soul of Zendikar [Commander 2019]
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Set: Commander 2019 Type: Creature — Avatar Rarity: Mythic Cost: {4}{G}{G} Reach{3}{G}{G}: Create a 3/3 green Beast creature token.{3}{G}{G}, Exile Soul of Zendikar from your graveyard: Create a 3/3 green Beast creature token. -
Lovestruck Beast // Heart's Desire [Throne of Eldraine]
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Set: Throne of Eldraine Type: Creature — Beast Noble Rarity: Rare Cost: {2}{G} // {G} Lovestruck Beast can't attack unless you control a 1/1 creature. His mind chose solitude, but his heart disagreed. Reverse Type: Sorcery — Adventure Create a 1/1 white Human creature token. (Then exile this card. You... -
Wicked Wolf [Throne of Eldraine]
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Set: Throne of Eldraine Type: Creature — Wolf Rarity: Rare Cost: {2}{G}{G} When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control.Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it. -
Yorvo, Lord of Garenbrig [Throne of Eldraine]
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Set: Throne of Eldraine Type: Legendary Creature — Giant Noble Rarity: Rare Cost: {G}{G}{G} Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it.Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than... -
Hurricane [The List]
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Set: The List Type: Sorcery Rarity: Rare Cost: {X}{G} Hurricane deals X damage to each creature with flying and each player. "Don't envy the grandeur of drakes. Their impression of grace fades when the first gust sends them crashing into one another." —Molimo, maro-sorcerer -
Meandering Towershell [The List]
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Set: The List Type: Creature — Turtle Rarity: Rare Cost: {3}{G}{G} Islandwalk (This creature can't be blocked as long as defending player controls an Island.)Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on... -
Tajuru Paragon [Zendikar Rising]
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Set: Zendikar Rising Type: Creature — Elf Rarity: Rare Cost: {1}{G} Tajuru Paragon is also a Cleric, Rogue, Warrior, and Wizard.Kicker {3}When Tajuru Paragon enters the battlefield, if it was kicked, reveal the top six cards of your library. You may put a card that shares a creature type with... -
Cragplate Baloth [Zendikar Rising]
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Set: Zendikar Rising Type: Creature — Beast Rarity: Rare Cost: {5}{G}{G} Kicker {2}{G}This spell can't be countered.Hexproof, hasteIf Cragplate Baloth was kicked, it enters the battlefield with four +1/+1 counters on it. -
Oran-Rief Ooze [Zendikar Rising]
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Set: Zendikar Rising Type: Creature — Ooze Rarity: Rare Cost: {2}{G} When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control.Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it. -
Sweet-Gum Recluse [Commander Legends]
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Set: Commander Legends Type: Creature — Spider Rarity: Rare Cost: {4}{G}{G} FlashCascadeReachWhen Sweet-Gum Recluse enters the battlefield, put three +1/+1 counters on each of any number of target creatures that entered the battlefield this turn. -
Rootweaver Druid [Commander Legends]
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Set: Commander Legends Type: Creature — Elf Druid Rarity: Rare Cost: {2}{G} When Rootweaver Druid enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the... -
Dawnglade Regent [Commander Legends]
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Set: Commander Legends Type: Creature — Elk Rarity: Rare Cost: {5}{G}{G} When Dawnglade Regent enters the battlefield, you become the monarch.As long as you're the monarch, permanents you control have hexproof. "Every creature in the glade paused and stared. Overcome, I bowed to the beast." —Endril, Kalonian naturalist -
Blessing of Frost [Kaldheim]
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Set: Kaldheim Type: Snow Sorcery Rarity: Rare Cost: {3}{G} Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater. A friend of Jorn... -
Cultivator of Blades [Kaldheim Commander]
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Set: Kaldheim Commander Type: Creature — Elf Artificer Rarity: Rare Cost: {3}{G}{G} Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of... -
Imperious Perfect [Kaldheim Commander]
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Set: Kaldheim Commander Type: Creature — Elf Warrior Rarity: Rare Cost: {2}{G} Other Elves you control get +1/+1.{G}, {T}: Create a 1/1 green Elf Warrior creature token. In a culture of beauty, the most beautiful are worshipped as gods. -
Elvish Archdruid [Kaldheim Commander]
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Set: Kaldheim Commander Type: Creature — Elf Druid Rarity: Rare Cost: {1}{G}{G} Other Elf creatures you control get +1/+1.{T}: Add {G} for each Elf you control. "The elves tend the forest, and the forest sustains the elves. My role is to ensure that the cycle continues."
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