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Perception Bobblehead [Fallout]
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Set: Fallout Type: Artifact — Bobblehead Rarity: Uncommon Cost: {3} {T}: Add one mana of any color.{3}, {T}: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them... -
Arcane Signet [Fallout]
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Set: Fallout Type: Artifact Rarity: Uncommon Cost: {2} {T}: Add one mana of any color in your commander's color identity. Something to love, honor, and cherish— and a reminder of someone who once did that for you. -
Intelligence Bobblehead [Fallout]
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Set: Fallout Type: Artifact — Bobblehead Rarity: Uncommon Cost: {3} {T}: Add one mana of any color.{5}, {T}: Draw X cards, where X is the number of Bobbleheads you control. Bobbleheads were once an exclusive perk for Vault-Tec executives and residential vault dwellers. -
Intelligence Bobblehead (Surge Foil) [Fallout]
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Set: Fallout Type: Artifact — Bobblehead Rarity: Uncommon Cost: {3} {T}: Add one mana of any color.{5}, {T}: Draw X cards, where X is the number of Bobbleheads you control. Bobbleheads were once an exclusive perk for Vault-Tec executives and residential vault dwellers. -
Simic Signet [Modern Masters 2017]
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Set: Modern Masters 2017 Type: Artifact Rarity: Uncommon Cost: {2} {1}, {T}: Add {G}{U}. For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar image on any biological commodity attests to superb craftsmanship, ingenious innovation, and higher cost. -
Paradise Mantle [Modern Masters]
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Set: Modern Masters Type: Artifact — Equipment Rarity: Uncommon Cost: {0} Equipped creature has "{T}: Add one mana of any color."Equip {1} "It contains the wisdom of generations of our people. We permit only a chosen few to don the raiment." —Imran, Viridian elder -
Infiltration Lens [Scars of Mirrodin]
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Set: Scars of Mirrodin Type: Artifact — Equipment Rarity: Uncommon Cost: {1} Whenever equipped creature becomes blocked by a creature, you may draw two cards.Equip {1} Neurok spies carry devices that let them look a few moments into the future, giving them an almost insurmountable edge. -
Brass Squire [Mirrodin Besieged]
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Set: Mirrodin Besieged Type: Artifact Creature — Myr Rarity: Uncommon Cost: {3} {T}: Attach target Equipment you control to target creature you control. "I admire it. Few pull off pluck and subservience at the same time." —Ezuri, renegade leader -
Pristine Talisman [Iconic Masters]
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Set: Iconic Masters Type: Artifact Rarity: Uncommon Cost: {3} {T}: Add {C}. You gain 1 life. "Tools and artisans can be destroyed, but the act of creation is inviolate." —Elspeth Tirel -
Springleaf Drum [Born of the Gods]
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Set: Born of the Gods Type: Artifact Rarity: Uncommon Cost: {1} {T}, Tap an untapped creature you control: Add one mana of any color. "The music is in the drum. I simply coax it out to be heard." -
Cathar's Shield [Eldritch Moon]
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Set: Eldritch Moon Type: Artifact — Equipment Rarity: Common Cost: {0} Equipped creature gets +0/+3 and has vigilance.Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) "A leader can inspire courage, but it is the smiths and healers who truly keep hope alive." —Thalia, heretic... -
Charcoal Diamond [Classic Sixth Edition]
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Set: Classic Sixth Edition Type: Artifact Rarity: Uncommon Cost: {2} Charcoal Diamond enters the battlefield tapped.{T}: Add {B}. -
Foundry Inspector [Kaladesh]
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Set: Kaladesh Type: Artifact Creature — Construct Rarity: Uncommon Cost: {3} Artifact spells you cast cost {1} less to cast. Automaton inspectors ensure that the Consulate's stringent standards for mass production are upheld. -
Grafted Exoskeleton [Scars of Mirrodin]
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Set: Scars of Mirrodin Type: Artifact — Equipment Rarity: Uncommon Cost: {4} Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.Equip {2}... -
Bone Saw [Conflux]
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Set: Conflux Type: Artifact — Equipment Rarity: Common Cost: {0} Equipped creature gets +1/+0.Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) In a world where death is always violent, cruel weapons are as common as rocks. -
Relic of Progenitus [Modern Masters]
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Set: Modern Masters Type: Artifact Rarity: Uncommon Cost: {1} {T}: Target player exiles a card from their graveyard.{1}, Exile Relic of Progenitus: Exile all graveyards. Draw a card. Elves believe the hydra-god Progenitus sleeps beneath Naya, feeding on forgotten magics. -
Whispersilk Cloak [Magic 2010]
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Set: Magic 2010 Type: Artifact — Equipment Rarity: Uncommon Cost: {3} Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)Equip {2} -
Haunted Cloak [Shadows over Innistrad]
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Set: Shadows over Innistrad Type: Artifact — Equipment Rarity: Uncommon Cost: {3} Equipped creature has vigilance, trample, and haste.Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Bear the weight of so many spirits and you'll surrender civility and restraint to savagery and instinct. -
Alloy Myr [Mystery Booster]
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Set: Mystery Booster Type: Artifact Creature — Myr Rarity: Common Cost: {3} {T}: Add one mana of any color. With or without witnesses, the suns continued their prismatic dance. -
Bottle Gnomes [Mystery Booster]
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Set: Mystery Booster Type: Artifact Creature — Gnome Rarity: Uncommon Cost: {3} Sacrifice Bottle Gnomes: You gain 3 life. Reinforcements . . . or refreshments?
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