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Master Transmuter [The List]
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Set: The List Type: Artifact Creature — Human Artificer Rarity: Rare Cost: {3}{U} {U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield. "Wasted potential surrounds us. Lend me that bauble, and let me see what it... -
Mystic Confluence [Mystery Booster]
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Set: Mystery Booster Type: Instant Rarity: Rare Cost: {3}{U}{U} Choose three. You may choose the same mode more than once.• Counter target spell unless its controller pays {3}.• Return target creature to its owner's hand.• Draw a card. -
Master of Winds [Zendikar Rising]
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Set: Zendikar Rising Type: Creature — Sphinx Wizard Rarity: Rare Cost: {2}{U}{U} FlyingWhen Master of Winds enters the battlefield, draw two cards, then discard a card.Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end... -
Barrin, Tolarian Archmage [Core Set 2021]
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Set: Core Set 2021 Type: Legendary Creature — Human Wizard Rarity: Rare Cost: {1}{U}{U} When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand.At the beginning of your end step, if a permanent was put into your hand from the... -
Nimble Trapfinder [Zendikar Rising]
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Set: Zendikar Rising Type: Creature — Human Rogue Rarity: Rare Cost: {1}{U} Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn.At the beginning of combat on your turn, if you have a full party, creatures you control... -
Charix, the Raging Isle (049/280) [Zendikar Rising]
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Set: Zendikar Rising Type: Legendary Creature — Leviathan Crab Rarity: Rare Cost: {2}{U}{U} Spells your opponents cast that target Charix, the Raging Isle cost {2} more to cast.{3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control. Zendikar's seas are deeper than anyone... -
Amphin Mutineer [Commander Legends]
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Set: Commander Legends Type: Creature — Salamander Pirate Rarity: Rare Cost: {3}{U} When Amphin Mutineer enters the battlefield, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token... -
Laboratory Drudge [Commander Legends]
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Set: Commander Legends Type: Creature — Zombie Horror Rarity: Rare Cost: {3}{U} At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn. "Many hands make light work." —Ludevic, necro-alchemist -
Eligeth, Crossroads Augur [Commander Legends]
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Set: Commander Legends Type: Legendary Creature — Sphinx Rarity: Rare Cost: {4}{U}{U} FlyingIf you would scry a number of cards, draw that many cards instead.Partner (You can have two commanders if both have partner.) "There's no better place to divine the future than at a nexus of branching presents." -
Sphinx of Uthuun [Commander Legends]
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Set: Commander Legends Type: Creature — Sphinx Rarity: Rare Cost: {5}{U}{U} FlyingWhen Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. -
Tromokratis [Commander Legends]
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Set: Commander Legends Type: Legendary Creature — Kraken Rarity: Rare Cost: {5}{U}{U} Tromokratis has hexproof unless it's attacking or blocking.Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.) -
Scourge of Fleets [Commander Legends]
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Set: Commander Legends Type: Creature — Kraken Rarity: Rare Cost: {5}{U}{U} When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. -
Shipbreaker Kraken [Commander Legends]
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Set: Commander Legends Type: Creature — Kraken Rarity: Rare Cost: {4}{U}{U} {6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as... -
Cyclone Summoner [Kaldheim]
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Set: Kaldheim Type: Creature — Giant Wizard Rarity: Rare Cost: {5}{U}{U} When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands. Frost giants study for centuries in isolation, honing their ability to harness elemental... -
Tales of the Ancestors [Kaldheim Commander]
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Set: Kaldheim Commander Type: Sorcery Rarity: Rare Cost: {3}{U} Each player with fewer cards in hand than the player with the most cards in hand draws cards equal to the difference.Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it... -
Synthetic Destiny [Kaldheim Commander]
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Set: Kaldheim Commander Type: Instant Rarity: Rare Cost: {4}{U}{U} Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the... -
Curse of the Swine [Kaldheim Commander]
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Set: Kaldheim Commander Type: Sorcery Rarity: Rare Cost: {X}{U}{U} Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token. Another imminent battle subsided in busy snuffling and carefree rooting. -
Day of the Dragons [Kaldheim Commander]
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Set: Kaldheim Commander Type: Enchantment Rarity: Rare Cost: {4}{U}{U}{U} When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards... -
Surtland Elementalist [Kaldheim]
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Set: Kaldheim Type: Creature — Giant Wizard Rarity: Rare Cost: {5}{U}{U} As an additional cost to cast this spell, reveal a Giant card from your hand or pay {2}.Whenever Surtland Elementalist attacks, you may cast an instant or sorcery spell from your hand without paying its mana cost. -
Tezzeret's Gambit [Strixhaven: School of Mages Mystical Archive]
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Set: Strixhaven: School of Mages Mystical Archive Type: Sorcery Rarity: Rare Cost: {3}{U/P} ({U/P} can be paid with either {U} or 2 life.)Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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