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Gaea's Will [Modern Horizons 2]
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Set: Modern Horizons 2 Type: Sorcery Rarity: Rare Suspend 4—{G}Until end of turn, you may play lands and cast spells from your graveyard.If a card would be put into your graveyard from anywhere this turn, exile that card instead. -
Invoke the Ancients (Showcase Soft Glow) [Kamigawa: Neon Dynasty]
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Set: Kamigawa: Neon Dynasty Type: Sorcery Rarity: Rare Cost: {1}{G}{G}{G}{G} Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it. -
Barroom Brawl (Extended Art) [Commander Legends: Battle for Baldur's Gate]
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Set: Commander Legends: Battle for Baldur's Gate Type: Sorcery Rarity: Rare Cost: {1}{G} Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy. -
Praetor's Counsel [The List]
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Set: The List Type: Sorcery Rarity: Mythic Cost: {5}{G}{G}{G} Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game. As the Phyrexian contagion corroded Karn's body, the praetors whispered psalms to corrupt his mind. -
Megaton's Fate (Surge Foil) [Fallout]
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Set: Fallout Type: Sorcery Rarity: Rare Cost: {5}{R} Choose one —• Disarm — Destroy target artifact. Create four Treasure tokens.• Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters. Do the right thing—or the wrong thing. -
Brass's Bounty [Foundations]
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Set: Foundations Type: Sorcery Rarity: Rare Cost: {6}{R} For each land you control, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") "Why squabble for trinkets when we could be living large off all this gold?" —Admiral Beckett Brass -
Slagstorm [Foundations]
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Set: Foundations Type: Sorcery Rarity: Rare Cost: {1}{R}{R} Choose one —• Slagstorm deals 3 damage to each creature.• Slagstorm deals 3 damage to each player. "As long as we have the will to fight, we are never without weapons." —Koth of the Hammer -
Waltz of Rage [Duskmourn: House of Horror]
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Set: Duskmourn: House of Horror Type: Sorcery Rarity: Rare Cost: {3}{R}{R} Target creature you control deals damage equal to its power to each other creature. Until end of turn, whenever a creature you control dies, exile the top card of your library. You may play it until the end of... -
Wheel of Potential [Modern Horizons 3]
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Set: Modern Horizons 3 Type: Sorcery Rarity: Rare Cost: {2}{R} You get {E}{E}{E} (three energy counters), then you may pay X {E}. Each player may exile their hand and draw X cards. If X is 7 or more, you may play cards you own exiled this way until the end... -
Megaton's Fate [Fallout]
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Set: Fallout Type: Sorcery Rarity: Rare Cost: {5}{R} Choose one —• Disarm — Destroy target artifact. Create four Treasure tokens.• Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters. Do the right thing—or the wrong thing. -
Megaton's Fate (Extended Art) [Fallout]
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Set: Fallout Type: Sorcery Rarity: Rare Cost: {5}{R} Choose one —• Disarm — Destroy target artifact. Create four Treasure tokens.• Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters. Do the right thing—or the wrong thing. -
Mob Verdict (Extended Art) [Murders at Karlov Manor Commander]
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Set: Murders at Karlov Manor Commander Type: Sorcery Rarity: Rare Cost: {2}{R}{R} Secret council — Each player secretly votes for another player, then those votes are revealed. For each vote an opponent received, Mob Verdict deals 2 damage to that player and each creature that player controls. For each vote... -
Anzrag's Rampage [Murders at Karlov Manor]
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Set: Murders at Karlov Manor Type: Sorcery Rarity: Rare Cost: {3}{R}{R} Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled... -
Hit the Mother Lode [The Lost Caverns of Ixalan]
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Set: The Lost Caverns of Ixalan Type: Sorcery Rarity: Rare Cost: {4}{R}{R}{R} Discover 10. If the discovered card's mana value is less than 10, create a number of tapped Treasure tokens equal to the difference. (To discover 10, exile cards from the top of your library until you exile a... -
Incite Rebellion [Commander Anthology Volume II]
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Set: Commander Anthology Volume II Type: Sorcery Rarity: Rare Cost: {4}{R}{R} For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control. Nothing breaks the monotony like a good old-fashioned riot. -
Exquisite Firecraft [Magic Origins]
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Set: Magic Origins Type: Sorcery Rarity: Rare Cost: {1}{R}{R} Exquisite Firecraft deals 4 damage to any target.Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered. Chandra's gift set her apart and others aflame. -
Earthquake [Commander Anthology Volume II]
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Set: Commander Anthology Volume II Type: Sorcery Rarity: Rare Cost: {X}{R} Earthquake deals X damage to each creature without flying and each player. They fell screaming into the depths of the chasm like so many pebbles tossed down a well. -
Mizzium Mortars [Commander 2015]
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Set: Commander 2015 Type: Sorcery Rarity: Rare Cost: {1}{R} Mizzium Mortars deals 4 damage to target creature you don't control.Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") -
Rite of Ruin [Avacyn Restored]
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Set: Avacyn Restored Type: Sorcery Rarity: Rare Cost: {5}{R}{R} Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type. Skirsdag cultists refused to quietly accept Avacyn's ascendancy. -
Anger of the Gods [Theros]
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Set: Theros Type: Sorcery Rarity: Rare Cost: {1}{R}{R} Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. There was no reason to pray. This was already an act of the gods.
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